1/23/2024 0 Comments Rpg maker mv how to make tilesets![]() ![]() We will apply a simple automation here with Photoshop. I understand you, and I have the solution. Now, I imagine you are lazy like me and don't want to make even that. set the image to 300% with Nearest Neighbor, then again to 50% with Bilinear filter. Never use Bicubic for this type of art, it won't work. The Experience with image manipulation tells me that to raise this type of pixel art from 32 to 96, we should go with a 300% Nearest Neighbor, and after that reducing the result to 50% Bilinear, which is the best filter to shrink images to half their size. The Math tells me the MMC (minimum multiple common) of 32 and 48 is 96, therefore a good approach would be to raise a tile from 32 to 96 then reducing it to 48, but we need to use the correct filters, otherwise the result will look ugly. If you use "Nearest Neighbor (preserve hard edges)" you can have a good result with 3x as well, but not if you want to raise to 1.5x. ![]() The Logic tells me that any image can resize better with perfect numbers like 2x, 4x, 0.5x etc. The procedure to resize is very simple, it involves logic, math and experience. Any version of Photoshop will probably work with this guide, if you don't have Photoshop you can either download a trial version or use another program, however, the automation part of the guide maybe is not easy to reproduce in other programs. To do this, I will teach you with Photoshop. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |